星期四, 六月 26, 2008
Links
- Model Blue Prints
- Bullet Physics
- Code Block(Free cpp compiler)
- Quaternion in Game
- SkyDome - making of
- OGRE 3D
- PathEngine - Intelligent agent movement
- mathematical transformation - 3D projection
- Projective Texture Mapping With HLSL Shaders
- Two-Kings
- Shadowmapping
- Horde3D Animation Engine
- Bullet Physics Library
- 纹理 (Texture)
- NVIDIA SDK Code Samples
- Soft-Edged Shadows
- Shadow Maps Sample
- Variance Shadow Maps
- Shadow Maps
- Toon Shadering
- Fake Volumetric Line
- Shaderman
- NVIDIA GPU Programming Guide
- GPU Gems 2 CD
- Random Directx Blog
- ATI Shader Book Reference
- hlsl effect Reference
- Real-Time Cartoon Rendering with Direct-X 8.0 Hardware


